Monday, 15 September 2025

PES 2020 Editor V0.12

 



Before use this tool, make a backup.


To import players, make sure the column Value2 is FALSE or remove it.



This version works with BIN FILES for PC:


PES 2021

PES 2020

PES 2019

PES 2018

PES 2017


This version works for:

Bin files: From Dt10.cpk and Dt0.cpk (PlayerAppearances.bin before Dt36.cpk). Don't need decompress each bin file.


This tool edits:

Players.

Transfers.

Teams.

Formations.

Uniforms (only EDIT files).

Competition entry.

Coach.

Stadium.

Ball.

Boots.

Gloves.


Advanced Options

Global Functions.

Names: Title or uppercase.

Replace repeated players.


Import/Export in CSV files.

Players.

Teams.

Coachs.

Player assignments (Bin mode) or rosters (EDIT mode).

Formations.

Uniforms (EDIT mode).

Selected player or player + appearance.

All players from a team or player + appearance (Only export).

Selected team.

Formation from selected team.

Roster from selected team.


Notes

This tool is in English, Spanish, Italian and Portuguese. If you want add another language in other version, please translate the file ENG.txt and share it.

If you import new teams in Teams.bin, the game can't create EDIT file. You'll need create EDIT file with the new teams manually or importing in EDIT file too.

The CSV files can be separated by semicolon or tabulation (comma don't), but must be *.csv.

The CSV files must be UNICODE or UTF-8 to get special characters.

In EDIT mode, can't create players with any Id. It must be higher than 2147483648 (0x80000000).

The Overall values for the players are different. I use my own formula to calculate them.

To import the order don't matter, but the headers do. You can't change them.

Before use this tool, make a backup.


It's necessary have all files:

Player.bin

Coach.bin

PlayerAssignment.bin

Team.bin

Competition.bin

CompetitionEntry.bin

CompetitionRegulation.bin

Stadium.bin

Tactics.bin

TacticsFormation.bin

Ball.bin

Boots.bin

Gloves.bin

PlayerAppearance.bin (default in common\character0\model\character\appearance\)


Thanks to Zlac for encrypter and decrypter files.


Notes

If you import new teams in Teams.bin, the game can't create EDIT file. You'll need create EDIT file with the new teams manually or importing in EDIT file too.

The CSV files can be separated by semicolon or tabulation, but must be *.csv.

The CSV files must be UNICODE or UTF-8 to get special characters.

In EDIT mode, can't create players with any Id. It must be higher than 2147483648 (0x80000000).

The Overall values for the players are different. I use my own formula to calculate them.

To import the order don't matter, but the headers do. You can't change them.


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