CREDITS: DonMike
Author : Michal17Widzew
Copy the `gameplay.dll` file to the root of the Kitserver folder
Edit the kload.cfg file to load the DLL.
Example:
DLL.NR = "kitserver\gameplay.dll"
Don't forget to increase the DLL.num parameter accordingly.
#Module config gameplay.dll (PES6 v.1.0.1)
#They are all bytes, so between 0 and 255
#Gameplay Button Sensitivity
Gameplay.Button.Sensitivity_0 = 14
Gameplay.Button.Sensitivity_1 = 116
Gameplay.Button.Sensitivity_2 = 218
Gameplay.Button.Sensitivity_3 = 58
Gameplay.Button.Sensitivity_4 = 0
Gameplay.Button.Sensitivity_5 = 0
Gameplay.Button.Sensitivity_6 = 0
Gameplay.Button.Sensitivity_7 = 61
#Gameplay Gravity
Gameplay.Gravity_0 = 0
Gameplay.Gravity_1 = 0
Gameplay.Gravity_2 = 60
Gameplay.Gravity_3 = 67
Gameplay.Gravity_4 = 171
Gameplay.Gravity_5 = 170
Gameplay.Gravity_6 = 42
Gameplay.Gravity_7 = 56
#Gameplay Gameplay Ball Stickness 0
Gameplay.Ball.Stickness_0_0 = 0
Gameplay.Ball.Stickness_0_1 = 0
Gameplay.Ball.Stickness_0_2 = 188
Gameplay.Ball.Stickness_0_3 = 195
Gameplay.Ball.Stickness_0_4 = 0
Gameplay.Ball.Stickness_0_5 = 0
Gameplay.Ball.Stickness_0_6 = 56
Gameplay.Ball.Stickness_0_7 = 67
#Gameplay Ball Bounce
Gameplay.Ball.Bounce_0 = 0
Gameplay.Ball.Bounce_1 = 0
Gameplay.Ball.Bounce_2 = 128
Gameplay.Ball.Bounce_3 = 187
#Gameplay Ball Mid Bounce
Gameplay.Ball.Mid.Bounce_0 = 0
Gameplay.Ball.Mid.Bounce_1 = 0
Gameplay.Ball.Mid.Bounce_2 = 13
Gameplay.Ball.Mid.Bounce_3 = 70
Gameplay.Ball.Mid.Bounce_4 = 205
Gameplay.Ball.Mid.Bounce_5 = 204
Gameplay.Ball.Mid.Bounce_6 = 76
Gameplay.Ball.Mid.Bounce_7 = 63
#Gameplay Ball Ball Stickness 1
Gameplay.Ball.Stickness_1_0 = 0
Gameplay.Ball.Stickness_1_1 = 0
Gameplay.Ball.Stickness_1_2 = 224
Gameplay.Ball.Stickness_1_3 = 193
Thanks :
- kingsley813
- Rechi
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